Game Details
Who is making this game? Slender: The Arrival is being jointly developed by Blue Isle Studios and Mark Hadley; creator of the original Slender horror game phenomenon. Mark operates under the name Agent Parsec (Parsec Productions). Blue Isle Studios is an independent game design company based out of Toronto, Canada.
Is there a proper storyline to the game?
Is there more to do than collect pages?
How long is the game?
Part of what made the original game so great was the lack of story or detailed graphics; won’t the addition of these ruin the experience?
Have the promotional screenshots been edited, what does the game actually look like?
Which game engine are you using to make the new game?
The original game lagged on my computer; will this game have any performance improvements?
What are the minimum requirements? CPU: Dual core CPU @ 2GHz (Pentium D or better) RAM: 1GB RAM VGA: NVIDIA 6800, 7600, 7800, 8xxx or better, ATI 1950 or better DX: DirectX 9.0c OS: Windows XP, Windows Vista or Windows 7 HDD: 2GB of free hard disk space Sound: 100% DirectX 9.0c compatible Audio Device Keyboard and mouse Recommended Requirements: CPU: Quad Core Intel or AMD RAM: 3GB RAM VGA: GeForce 260 1GB or (HD4850 1GB) |
Release Information
Slenderman was created by Victor Surge, how are you guys able to release a commercial product? Eric "Victor Surge" Knudsen has licensed SlenderMan rights to the game Slender.
Is the new game going to be free? Slender: The Arrival is a commercial release - this means the game will not be free.
The original Slender is free, why does this game cost money? Slender is a short, experimental game created and released for free by Mark Hadley. Consider it an early prototype, demo, or test. Fortunately, that experiment worked better than expected and his game became a worldwide phenomenon. Slender: The Arrival takes the best elements from the original game while expanding and improving every single aspect. We are turning Slender into a proper single player experience. The game will have vastly improved visuals, sound, more levels, and a story to tell. There is a lot more to the game this time around and we think it will be well worth it.
How much will the game cost? The game has a final retail price of $10.
How is the game distributed? The Arrival will be purchasable online as a downloadable game. We will launch a Steam Greenlight campaign in the near future. Additionally, the game will be placed for sale on many other popular game download services.
Other than PC, what other platforms will the game release on? The Arrival will be released first for PC, followed shortly by a Mac version. Linux is receiving a hard look and will have details soon.
What about consoles and mobile phones? Our goal is to get the game in the hands of as many players as possible. We are very seriously considering developing Xbox 360, Playstation 3, and mobile versions of the game. |
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Based upon the character Slender Man created by Eric "Victor Surge" Knudsen